![]() Rule 1 came about because many players over the years have been frustrated by being forced to help someone else win the game. Rule 2 deals with an annoying timing edge case by removing the edge case. There are official errata for two cards as a result of this rule: It does make it slightly easier to win with an instant-kill effect, but most of those require exactly the right card combo. Death-Touch (from Munchkin Fu): At the end of this card, add "You do not get any rewards for that monster unless you defeat all remaining monsters.".Churninator (from Munchkin Cthulhu): Add "unless this would give you the winning level" at the end of the first sentence.We've also made the answer to the "owner of the game" question more explicit. May 2019 update: We've cleaned up a fair number of things throughout the document. We added one important question about unequipped Steeds, Vehicles, or Ships (short version: you can't) and a few others that don't quite rise to that level of universality. Most of the cards in Munchkin have rule effects of one type or another. In general, rules on specific cards override the general game rules. However, there are certain rules that must be specifically contradicted by cards. See the "Conflicts Between Cards and Rules" box on p. 1 of any Munchkin base game for more information. The general rule is that you may not reach Level 10 except by killing a monster. If you are at Level 9 and something else happens that would normally let you go up a level. If you have a card or an ability that lets you mess with another player and get a level in return, you cannot play that card or use that ability.īUT. certain cards specifically overrule this. ![]() If the card explicitly says that it can end the game, or that the level it grants can be the winning level, then obviously it can be. The corollary is that if the card does not say it can be the winning level, then it cannot be. Note also that ANY level gained as a result of killing a monster counts as the winning level. (If a card says a monster is automatically defeated, this counts as a kill unless the card says otherwise.) If you have a character ability that lets you get an extra level after winning certain combats (e.g., the level an Elf gains for helping in combat), that level can be the winning level. A Go Up a Level card played after combat, however, cannot be, because the card does not itself kill the monster. You cannot use a card or ability to force someone to help you if the combat is for the win. If you have forced someone to help and then the combat becomes one for the win, your helper is kicked out of the fight without penalty and you must fight alone (or ask someone to help – good luck with that). ![]()
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